452 research outputs found

    Implementation of Active Learning in Indiana Secondary Schools, USA

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    Artikel ini menggambarkan hasil penelitian mengenai implementasi konsep belajar aktif di dua sekolah menengah di Indiana, Amerika Serikat. Tujuan penelitian ini adalah untuk mengetahui prosedur dan proses pembelajaran menggunakan konsep belajar secara aktif di sekolah-sekolah menengah di Indiana dan mengkaji kemungkinan penerapannya di sekolah menengah di Indonesia. Temuan penelitian ini menunjukan bahwa konsep belajar aktif di sekolah menengah Indiana diterapkan dengan menggunakan berbagai pendekatan dan strategi belajar mengajar yang juga mungkin dan bisa dilaksanakan di sekolah menengah Indonesia, misalnya mengaktifkan siswa dengan mengunakan pertanyaan guru

    Pendidikan Antikorupsi sebagai Pendidikan Karakter di Sekolah

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    Various efforts to fight corruption in Indonesia, including the formation of Corruption Eradication Commission (KPK) in 2002 who has reveal many corruption cases, has not help in improving Indonesia's ranking in Transparency International; number 100 from 183 countries in the world in 2011. Another way to fight corruption is by implementing the anti-corruption education formally in schools, which has several advantages such as the low budget needed and the continuity and systematization of the program. The anti-corruption education is in fact part of the curriculum of Civic Education study (PKn). However, the implementation has not met the expected outcome, particularly in developing students' anti-corruption attitudes and characters. The lessons are limited to the delivery of verbal information, without giving the students chance to develop knowledge and logical reasoning on the immoral dimension of corruption. This article explains that formal anti-corruption education is an important education policy that can no longer be postponed. It is an investment to prevent corruption in the long term. The essential characteristic of anti-corruption education is the synergy between the utilization of information and knowledge with the ability to make moral consideration, in order to develop students' cognition, affection, and conation fully and continuously

    Should learners use their hands for learning? Results from an eye‐tracking study

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    Given the widespread use of touch screen devices, the effect of the users' fingers on information processing and learning is of growing interest. The present study drew on cognitive load theory and embodied cognition perspectives to investigate the effects of pointing and tracing gestures on the surface of a multimedia learning instruction. Learning performance, cognitive load and visual attention were examined in a one‐factorial experimental design with the between‐subject factor pointing and tracing gestures. The pointing and tracing group were instructed to use their fingers during the learning phase to make connections between corresponding text and picture information, whereas the control group was instructed not to use their hands for learning. The results showed a beneficial effect of pointing and tracing gestures on learning performance, a significant shift in visual attention and deeper processing of information by the pointing and tracing group, but no effect on subjective ratings of cognitive load. Implications for future research and practice are discussed

    Practice-based film education for children: teaching and learning for creativity, citizenship and participation

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    Practice-oriented film education aimed at children has been hailed for various reasons: at a personal level, as a means of providing tools for self-expression, for developing creativity and communication skills. And at a social level, it is argued that children must now become competent producers, in addition to critical consumers, of audiovisual content so they can take part in the global public sphere that is arguably emerging. This chapter discusses how the challenges posed by introducing children to filmmaking (i.e. digital video) are being met at three civil associations in Mexico: La Matatena AC, which seeks to enrich the children’s lives by means of the aesthetic experience filmmaking can bring them. Comunicaciòn Comunitaria, concerned with the impact filmmaking can have on the community, preserving cultural memory and enabling participation. And Juguemos a Grabar, with a focus on urban regeneration through the cultural industries

    Withstanding the test of time: multisensory cues improve the delayed retention of incidental learning

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    Multisensory tools are commonly employed within educational settings (e.g., Carter & Stephenson, 2012), and there is a growing body of literature advocating the benefits of presenting children with multisensory information over unisensory cues for learning (Baker & Jordan, 2015; Jordan & Baker, 2011). This is even the case when the informative cues are only arbitrarily related (Broadbent, White, Mareschal, & Kirkham, 2017). However, the delayed retention of learning following exposure to multisensory compared to unisensory cues has not been evaluated, and has important implications for the utility of multisensory educational tools. This study examined the retention of incidental categorical learning in five-, seven- and nine-year-olds (N=181) using either unisensory or multisensory cues. Results found significantly greater retention of learning following multisensory cue exposure than with unisensory information when category knowledge was tested following a 24-hour period of delay. No age-related changes were found, suggesting that multisensory information can facilitate the retention of learning across this age range
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